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Screenshot problems on device

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I use the takeScreenshot function to capture the entire screen after the user paints his arts.

On the simulator is the result as expected: http://cl.ly/image/0y1F0K0H2A44

On device happens the following: http://cl.ly/image/2z1X1w0v3S14

I really don't know, how to solve this. Does anyone have made the same experience?


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